![]() (Waring it only sets the speed for the animation!) Set's a speed for how fast a animation YandereChan is playing is. The animation will not stop unless the player cannot move. Stops the current animation the player is using. YanCrossFadeExistingAnimation:f02_newWalk_00 The animation will not play unless the player cannot move and has their animation stopped with YanStopExistingAnimation. Requires YanAddNew before it if that animation is for students. Makes the player play an animation, while cushioning the animation that was played before it. ![]() Toggles whether or not the player can move. Students will still be able to see her, though.Īdds student animations to the player so that they can be played with YanPlayExistingAnimation or YanCrossFadeExistingAnimations. Toggles whether or not the player is visible. Starts a cutscene at a specified 24-hour time All commands and their parameters are case sensitive. ![]() Only the ones that either a character or the player uses can be used. These are the parameters which tell the command what to do. When looking through commands, you may see words like bool or int. To create a new cutscene, make a text file in the Pose Mod cutscenes folder. You can also use any text editor, if you keep the. ![]() Getting Started įor creating cutscenes, the only things you will need are kgftbz's Pose Mod and Notepad (or Notepad++). For older builds, use an older version of Pose Mod. For builds after April 2020, use the Unity 2019 version of Pose Mod. The Pose Mod folder contains multiple versions of Pose Mod that will work across different versions of Unity. If somebody has asked a question that has already been answered, put it in the Frequently Used Commands section. This page is allowed to be modified only if the adjustment is correct and positive. This page is for cutscene commands modding with the Pose Mod by kgftbz. 11.7.1 Some of these commands are outdates or just don't work so don't get mad if a command isn't working.11.5 Weapons + Other Stuff Reference Names.11.1 Unit圓d Outfits, Animations and Hairs ready to use + DL.9.4.2 Tutorial (newer builds) + VIDEO REFERENCE.7.2.5 Making our Character return to their normal schedule.7.2.4 Adding Character Animations & Subtitles.7.2.3 Disabling Pathfinding and Prompts.7.2 An overview of what we will learn and apply:.7 Making Custom Events/Cutscenes for the Demo Release.1 This page is for cutscene commands modding with the Pose Mod by kgftbz.Note: the original ’98 GMC Sierra truck CC that they linked is no longer available, but you can use this GMC Sierra by sg5150 or this Ford F-150 by LorySims instead. The group poses are a little tricky to setup, so make sure you check the creator’s preview photos for teleporter guides.Īnd the pose list will also tell you which accessories you need (like “camera,” “truck,” etc.) so make sure you download all the ones the creator linked before playing! There are a total of four group poses (max five Sims) and two couple poses (which, by the way, are really cute and cozy). You can have pictures that look like your Sims took it and story scenes. It’s a mix of posed group shots (like they’re aware of a camera) and stolen shots (like from an unknown third-party’s perspective), which I think is pretty clever. And you, unfortunately, don’t have the option to skip that with this pack, otherwise all context flies out the window.īut if you want some incredibly detailed – and high-quality – screenshots of your Sims hitting the open road for the summer, then this storytelling pose pack by sandy-sims is a real winner. Teleporting Sims and assigning them poses inside objects can be tricky. You definitely need a bit of patience and painstaking effort. Summer Road-Tripping Pose Pack by sandy-simsīefore I get into the details, lemme just give a head’s up: ![]()
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